![]() ![]() Mythic difficulty would be unlocked by finishing the game on all difficulties. Campaign mode had five difficulty settings, Easy, Normal, Heroic, Legendary, and Mythic. ![]() The game had a campaign mode and multiplayer mode. Throughout the game, all characters call the Covenant "Covenants." The Covenant ship featured in the game was referred to as the " Truth and Reconciliation." Together, Johnson and John fight against the Covenant forces until a Pelican arrives to pick them up, carrying them to safety. Once the Admiral is rescued, John-117 goes to CASTLE Base and saves Sergeant Johnson, who stole an artifact. Once the bomb is disarmed, Vice Admiral Whitcomb sends John a transmission saying he's a prisoner on a Covenant ship. At the end of the ride, he gets out and stops a Covenant bomb from destroying a generator. After wandering through a forest, he finds a Warthog. John-117 fights his way through waves of Covenant forces invading the "Complex." At the end, he is picked up by a Pelican, but later shot down. The game takes place during the Battle of Reach. ![]()
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